Tag

Ports

1 guide page · 21 releases

In the guide
Releases that touched it
v2.1.0 Out of BetaOut of beta, minefield attribution, the Station Directory, escape-pod fixes, and groundwork for seasons of any length — everything since … 16 Aug 2026 v2.0.4 The Galaxy Comes AliveThe public feed now tells the galaxy's story — battles, captures, claims, and commissions — plus hull differentiation for all 45 ships, warp … 3 Aug 2026 v1.20.0 Limpet Tracker and Deployable Minesv1.20.0 introduces the Limpet Tracker, a new deployable that plants in a sector and latches onto passing ships for real-time location … 17 Jun 2026 v1.18.0 Planets 2.0Planets 2.0 brings siege combat, defensive structures, and a living economy to your worlds. Also: cut-scenes, port attacks, a cloaking … 13 Jun 2026 v1.17.2 Season-End Stabilityv1.17.2 fixes a blank-screen issue after season end and corrects post-season world cleanup so old sectors, ports, and planets are properly … 8 May 2026 v1.15.0 Trading, Repair, and Beacon Travel Fixesv1.15.0 improves port trading, Repair Station reliability, navigation stability, and beacon travel quality of life across the live Android … 22 Apr 2026 v1.14.1 Security Hardening and Web Launch Prepv1.14.1 strengthens account and session security across all platforms, adds clickable links to notifications, fixes cargo hold upgrade costs … 9 Apr 2026 v1.10.3 Scanning, Factions & Pricingv1.10.3 delivers instant sector scanning, faction reputation pricing, deployable scan fixes, and clearer port pricing labels. 2 Apr 2026 v1.7.0 Corps Tab Rebuildv1.7.0 rebuilds the Corps tab with inline cards, fixes corp browse reliability, and cleans up corporation actions throughout the UI. 15 Mar 2026 10 Mar Combat System Highlights: v1.2.6 through v1.4.3A look back at everything that changed with combat, ship repair, and weapons from v1.2.6 through v1.4.3 — shields, fighters, torpedoes, and … 10 Mar 2026 v1.4.3 Combat Loss Fixesv1.4.3 fixes several bugs where losing a fight had no real consequences — damage, credit loss, cargo theft, and ship disable now all apply … 10 Mar 2026 v1.4.1 Starport Weapon Purchasev1.4.1 wires up bulk fighter/torpedo purchase in the TriStar Shipyard and fixes combat loot not triggering when a player had zero credits. 10 Mar 2026 v1.4.0 Combat Overhaulv1.4.0 overhauls combat mechanics, separates attack and defense roles, reworks weapon purchasing, and redesigns the Ship Stats screen. 10 Mar 2026 v1.3.5 Repair Modal & Feed Polishv1.3.5 replaces the plain system repair dialog with a styled in-game modal and trims the feed highlights to one item. 8 Mar 2026 v1.2.6 Starport Polish & Ship StatsVersion 1.2.6 overhauls the starport shipyard, fixes ship repair, corrects stat display across the ship screen, and fixes the turn reset … 6 Mar 2026 v1.2.3 Bug FixesVersion 1.2.3 fixes ship stat display, combat power, planet production, and starport repair — issues that were supposed to land in v1.2.1 … 5 Mar 2026 v1.2.2 Web and Screen Data FixesVersion 1.2.2 fixes the navigation screen going blank on web, the starport showing unavailable, and the ship screen failing to load after … 5 Mar 2026 v1.2.1 Performance, Warp, and Combat FixesVersion 1.2.1 dramatically improves app-wide performance, fixes warp drive timeouts, corrects combat power display in NPC encounters, and … 5 Mar 2026 21 Feb Planet Combat, Intel Brokers & Starport FixesPlanet attack system, intel broker service, defense station PvP immunity, structure building UI, and 4 parallel agent fixes. 14 issues … 21 Feb 2026 13 Feb Starport Services Launch12 starport features shipped in one day — the redesign is fully live with bank, shipyard, ship sales, contracts, recruitment, and tactical … 13 Feb 2026 12 Feb Federation Starports: From Menus to Living SpacesWe tore down the old starport menu system and rebuilt it as an immersive directory of businesses. Here's why it matters. 12 Feb 2026