Tag

Ordnance

1 guide page · 10 releases

In the guide
Releases that touched it
v2.3.0 You Asked, We Built ItPlanet auto-collect and planet XP, 500 mines, a smuggling rebalance, jettison workers, symmetric combat loot and bounties, and a big bug … 22 Sep 2026 v2.2.1 Bug SweepBug sweep: ambush kills count toward missions, Made of Money progresses, Supply purchases show immediately, recalled beacons return, nav … 29 Aug 2026 v2.1.0 Out of BetaOut of beta, minefield attribution, the Station Directory, escape-pod fixes, and groundwork for seasons of any length — everything since … 16 Aug 2026 v1.22.0 Planet Parking, Active Defenses, and Mission Alertsv1.22.0 lets ships land on owned planets for citadel protection, scales garrison strength by citadel level, adds mission-expiry push … 1 Jul 2026 v1.21.0 Tactical Deployables, Defense, and Economy Fixesv1.21.0 expands tactical deployable control, restores combat-capacity upgrade visibility, rebalances planets and starbases, and fixes … 19 Jun 2026 v1.20.0 Limpet Tracker and Deployable Minesv1.20.0 introduces the Limpet Tracker, a new deployable that plants in a sector and latches onto passing ships for real-time location … 17 Jun 2026 v1.15.0 Trading, Repair, and Beacon Travel Fixesv1.15.0 improves port trading, Repair Station reliability, navigation stability, and beacon travel quality of life across the live Android … 22 Apr 2026 v1.10.3 Scanning, Factions & Pricingv1.10.3 delivers instant sector scanning, faction reputation pricing, deployable scan fixes, and clearer port pricing labels. 2 Apr 2026 v1.5.1 Bridge Tab Polishv1.5.1 cleans up the Bridge tab on the Ship screen — consistent card styles, separate beacon and mine cards, better layout. 13 Mar 2026 v1.1.2 Mine Triggers and Deployed Mine TrackingVersion 1.1.2 fixes mine triggers so enemy ships actually take damage when entering a mined sector, and adds a deployed mine tracker to the … 4 Mar 2026