Tag
Navigation
3 guide pages · 19 releases
In the guide
Navigation & TravelMoving, warp, the Tesseract, wormholes, hazards and beaconsThe Galaxy & TerritoryRegions, territory, the three starports, and where PvP is legalScanners, Cloaks & IntelStarNav tiers, active scans, cloaks, and paid intel
Releases that touched it
v2.3.0
You Asked, We Built ItPlanet auto-collect and planet XP, 500 mines, a smuggling rebalance, jettison workers, symmetric combat loot and bounties, and a big bug …
22 Sep 2026
v2.2.1
Bug SweepBug sweep: ambush kills count toward missions, Made of Money progresses, Supply purchases show immediately, recalled beacons return, nav …
29 Aug 2026
v2.0.5
StarNav RestoredThe StarNav 2002 long-range sweep works again — full sector map with routes, territory colors, and hostile contacts.
3 Aug 2026
v1.20.0
Limpet Tracker and Deployable Minesv1.20.0 introduces the Limpet Tracker, a new deployable that plants in a sector and latches onto passing ships for real-time location …
17 Jun 2026
v1.18.1
Cinematic Transitionsv1.18.1 completes the cinematic transition system with 19 purpose-built scenes, and ships three bug fixes for planet renames, card styling, …
13 Jun 2026
v1.17.2
Season-End Stabilityv1.17.2 fixes a blank-screen issue after season end and corrects post-season world cleanup so old sectors, ports, and planets are properly …
8 May 2026
v1.17.0
StarNav Usability Polishv1.17.0 improves StarNav 2002 with safe-area fixes, working tap and pinch-zoom interactions, cleaner compact presentation, level-aware …
23 Apr 2026
v1.16.2
StarNav 2002 Scannerv1.16.2 introduces the StarNav 2002 ship scanner, a 5-level upgrade path, a spatial scanner map, dense-sector zoom, and corrected upgrade …
23 Apr 2026
v1.15.0
Trading, Repair, and Beacon Travel Fixesv1.15.0 improves port trading, Repair Station reliability, navigation stability, and beacon travel quality of life across the live Android …
22 Apr 2026
v1.14.4
Combat, Intel, and Sector Stabilityv1.14.4 fixes sector crowding, duplicate pirate encounters, combat modal lockups, Sector Intelligence visibility, Federation reputation …
21 Apr 2026
v1.12.2
Season & Trading Fixesv1.12.2 fixes season setup screens, trading and pirate combat edge cases, trader reputation displays, and adds clearer visited-sector …
6 Apr 2026
v1.10.3
Scanning, Factions & Pricingv1.10.3 delivers instant sector scanning, faction reputation pricing, deployable scan fixes, and clearer port pricing labels.
2 Apr 2026
v1.9.6
Bounty & NPC Follow-Up Fixesv1.9.6 fixes pirate spawns in Federation space, adds sector validation to remaining NPC interaction functions, and ensures the Wanted HUD …
22 Mar 2026
v1.8.0
Combat Overhaulv1.8.0 overhauls combat with stronger consumable impact, smarter NPC behavior, visible sector NPCs, stealth integration, PvP progression, …
21 Mar 2026
v1.5.1
Bridge Tab Polishv1.5.1 cleans up the Bridge tab on the Ship screen — consistent card styles, separate beacon and mine cards, better layout.
13 Mar 2026
v1.2.2
Web and Screen Data FixesVersion 1.2.2 fixes the navigation screen going blank on web, the starport showing unavailable, and the ship screen failing to load after …
5 Mar 2026
v1.2.1
Performance, Warp, and Combat FixesVersion 1.2.1 dramatically improves app-wide performance, fixes warp drive timeouts, corrects combat power display in NPC encounters, and …
5 Mar 2026
v1.1.2
Mine Triggers and Deployed Mine TrackingVersion 1.1.2 fixes mine triggers so enemy ships actually take damage when entering a mined sector, and adds a deployed mine tracker to the …
4 Mar 2026
6 Feb
Planets, Warp & TradePart 3 of the Feb 6 sprint: planet feature gaps catalogued, warp drive system designed and queued, trade system improvements scoped.
6 Feb 2026