Tag
Combat
1 guide page · 29 releases
In the guide
Releases that touched it
v2.3.0
You Asked, We Built ItPlanet auto-collect and planet XP, 500 mines, a smuggling rebalance, jettison workers, symmetric combat loot and bounties, and a big bug …
22 Sep 2026
v2.2.1
Bug SweepBug sweep: ambush kills count toward missions, Made of Money progresses, Supply purchases show immediately, recalled beacons return, nav …
29 Aug 2026
v2.2.0
The Premium Market OpensThe premium contraband market opens, battle recaps show real numbers, a trap-sector fix, and the Vanguardian founder insignia.
23 Aug 2026
v2.0.8
Standing RestoredStanding gains from clean scans and missions, single-run galaxy ticks, and fixes across trading, ships, planets and combat.
4 Aug 2026
v2.0.3
Launch Weekend FixesTwo rapid patches from the first prod weekend: real trade profit tracking, full combat immunity from defense contracts, real feed details, …
2 Aug 2026
v1.22.0
Planet Parking, Active Defenses, and Mission Alertsv1.22.0 lets ships land on owned planets for citadel protection, scales garrison strength by citadel level, adds mission-expiry push …
1 Jul 2026
v1.21.0
Tactical Deployables, Defense, and Economy Fixesv1.21.0 expands tactical deployable control, restores combat-capacity upgrade visibility, rebalances planets and starbases, and fixes …
19 Jun 2026
v1.19.0
Fleets, Garages, and Ship Destructionv1.19.0 adds ship destruction and escape-pod recovery, multi-ship garages and Starbase storage, corporation fleets and fleet combat, corp …
17 Jun 2026
v1.18.0
Planets 2.0Planets 2.0 brings siege combat, defensive structures, and a living economy to your worlds. Also: cut-scenes, port attacks, a cloaking …
13 Jun 2026
v1.14.4
Combat, Intel, and Sector Stabilityv1.14.4 fixes sector crowding, duplicate pirate encounters, combat modal lockups, Sector Intelligence visibility, Federation reputation …
21 Apr 2026
v1.13.0
Progression, Combat, and QoLv1.13.0 redesigns cargo hold upgrades, improves combat and movement reliability, fixes wallet and upgrade validation edge cases, and folds …
8 Apr 2026
v1.12.2
Season & Trading Fixesv1.12.2 fixes season setup screens, trading and pirate combat edge cases, trader reputation displays, and adds clearer visited-sector …
6 Apr 2026
v1.10.2
Combat Stat Fixv1.10.2 fixes a combat bug where ship stat advantages — shields, power, and firepower — were not correctly influencing battle outcomes, …
2 Apr 2026
v1.9.5
NPC & Bounty Stability Updatev1.9.5 fixes attack flow wiring, federation scan/bribe errors, corp withdrawal policy handling, bounty service auth guards, and fully wires …
22 Mar 2026
v1.8.0
Combat Overhaulv1.8.0 overhauls combat with stronger consumable impact, smarter NPC behavior, visible sector NPCs, stealth integration, PvP progression, …
21 Mar 2026
10 Mar
Combat System Highlights: v1.2.6 through v1.4.3A look back at everything that changed with combat, ship repair, and weapons from v1.2.6 through v1.4.3 — shields, fighters, torpedoes, and …
10 Mar 2026
v1.4.3
Combat Loss Fixesv1.4.3 fixes several bugs where losing a fight had no real consequences — damage, credit loss, cargo theft, and ship disable now all apply …
10 Mar 2026
v1.4.1
Starport Weapon Purchasev1.4.1 wires up bulk fighter/torpedo purchase in the TriStar Shipyard and fixes combat loot not triggering when a player had zero credits.
10 Mar 2026
v1.4.0
Combat Overhaulv1.4.0 overhauls combat mechanics, separates attack and defense roles, reworks weapon purchasing, and redesigns the Ship Stats screen.
10 Mar 2026
v1.3.6
Combat Rewards Fixedv1.3.6 fixes NPC combat writes not applying — loot, damage, and ship disable were all silently broken.
9 Mar 2026
v1.3.4
Flee Now Worksv1.3.4 fixes a bug where fleeing an NPC encounter still damaged your ship.
8 Mar 2026
v1.3.3
Feed Privacy Fixv1.3.3 fixes a feed privacy bug where private combat messages were visible to other players, and adds clearer section labels to the Galaxy …
8 Mar 2026
v1.3.2
Instant Combatv1.3.2 delivers truly instant NPC combat results by computing the fight outcome during your move and writing results in the background.
8 Mar 2026
v1.2.3
Bug FixesVersion 1.2.3 fixes ship stat display, combat power, planet production, and starport repair — issues that were supposed to land in v1.2.1 …
5 Mar 2026
v1.2.1
Performance, Warp, and Combat FixesVersion 1.2.1 dramatically improves app-wide performance, fixes warp drive timeouts, corrects combat power display in NPC encounters, and …
5 Mar 2026
v1.2.0
Ship Class Overhaul and Upgrade ImprovementsVersion 1.2.0 reshapes ship class identities, doubles fighter and torpedo upgrade limits, and improves how upgrade information is presented …
4 Mar 2026
21 Feb
Planet Combat, Intel Brokers & Starport FixesPlanet attack system, intel broker service, defense station PvP immunity, structure building UI, and 4 parallel agent fixes. 14 issues …
21 Feb 2026
14 Feb
PvP System Overhaul - Sector-Based Combat with Safe ZonesPvP moved from ports to sectors with faction-based safety rules
14 Feb 2026
6 Feb
Multiplayer Systems AuditPart 2 of the Feb 6 sprint: PvP disabled, leaderboards hardcoded, no chat, no corps — the full multiplayer gap report.
6 Feb 2026