RELEASE NOTES 4 August 2026
B Big Bang Smugglers
Release 4 August 2026

v2.0.8

Standing gains from clean scans and missions, single-run galaxy ticks, and fixes across trading, ships, planets and combat.

Changelog for v2.0.8.

Standing

  • Clean customs scans now award standing, with an on-screen confirmation.
  • Daily, seasonal and ad-hoc missions carry standing rewards (lawful positive, underworld negative).
  • Surviving a pirate ambush awards defensive standing.
  • Warp arrivals surface patrol inspections; previously the contact expired unused.

World tick

  • The four-hour cycle ran twice per boundary. Port upkeep, delinquency accrual and market restock were applied twice each cycle; now applied once. The backup trigger remains in place.

Trading and ships

  • Cargo could not be sold while carrying contraband of the same commodity.
  • Ship capacity upgrades (holds, shields, fighters, torpedoes) were unreachable from the starport.
  • Hull repair was unavailable when shields were full; repair results now report actual restoration.
  • Ship rename reported failure on success.
  • Restock, rename and upgrade prices now come from the server catalog.
  • Repairs no longer refill fighters and torpedoes; munitions come from restock.

Planets and stations

  • Planet ownership checks failed for all owners; owner-only features were unreachable.
  • Garrison staffing, starbase construction and trading posts were not connected to the current backend.
  • Trading post income was accruing with no way to collect it.
  • Planet rename and corp-internal deed transfer added.

Combat

  • Defense contracts no longer permit attacking while protected.
  • A lost fleet strike no longer overwrites a purchased contract.
  • Fleet kills apply the same alignment, statistics and immunity consequences as solo kills.
  • Respawn protection applies after every death.
  • Named NPCs retain damage between engagements and regenerate over time.
  • Losing an engagement no longer awards experience.

Progression

  • Player level is derived from the season curve at every write path.
  • Mission completions count toward the missions leaderboard.
  • Event progress accrues without opening the Events screen.
  • Maximum-tier scanners reported empty sectors.
  • Starting sector is marked visited on join.
  • Provisions charge only for turns delivered; cloaks last a fixed duration.

Other

  • Economy pricing corrections.
  • Security hardening across the API and live connections.
  • Leaderboards no longer expose exact player balances.

Migrations: galaxy tick boundary claims, ban revocation notifications.