Missions, Goals & Streaks

Missions, Goals & Streaks

Missions give you structured objectives beyond free trading. They pay credits, XP, and faction reputation. Three categories exist: standard missions, daily missions, and event missions.

Mission Types

Standard Missions

Always available at the Mission Board at any Starport.

TypeFactionDescription
CourierFederation / NeutralDeliver cargo between sectors
PatrolFederation / NeutralClear NPCs from designated sectors
EscortAnyProtect a convoy through hostile space
BountyPirateHunt a specific NPC or player target
TradeAnyExecute trades at specified ports
SmugglePirateMove contraband past enforcement
RaidPirateAttack and loot specified targets
ReconAnyScout sectors and gather intelligence
Resource ExtractionAnyMine or harvest from planets

Faction access governs which types you see:

  • Federation-aligned or Neutral: Courier and Patrol missions
  • Pirate-aligned: Smuggle, Raid, and Bounty missions

Daily Missions

One shared daily mission is available to all players in the galaxy. Claim it once from any Starport and complete it for a bonus reward on top of the normal payout. Daily missions reset each day.

Event Missions

Event missions appear during special in-game events and show a countdown timer. Miss the window and they disappear.

Mission cards in the Starport show category badges so you can identify type at a glance.


Difficulty Tiers

TierLabelReward Scale
1EasyBase
2Medium~2x
3Hard~4x
4Elite~8x

Higher-tier missions may require minimum faction reputation, minimum alignment, or a specific ship class. Check requirements before accepting.


Accepting and Completing

Open the Mission Board at any Starport, browse, and tap Accept. Missions move to your Active Missions list on the Ship screen. You can run multiple missions simultaneously.

Progress tracks automatically as you play. Common objective types: move to a sector, defeat NPC ships, trade at a port, claim or upgrade a planet, return to mission origin.

When all objectives are complete, return to any Starport and collect from your active missions list. Rewards deposit directly to your wallet.

Missions have expiry timers. If you do not complete before expiry, the mission fails.


Goals

Goals are cumulative milestones that reward long-term play. Each goal has three tiers — Bronze, Silver, and Gold — with increasing credit and XP payouts.

Goals track things like total trades completed, sectors explored, enemies defeated, and missions finished. Progress updates automatically. Claim rewards manually when you hit a threshold. Goals persist across sessions.


Login Streaks

The game tracks how many consecutive days you use your turns. Use your turns in a day and your streak advances. Miss a day and you lose it, though a grace day gives you one free pass per cycle before the streak resets.

Milestone rewards at: 3, 7, 14, and 30 consecutive days (credits and XP bonuses).

Your current streak and next milestone are visible on the bounty board screen.


Tips

  • Stack compatible missions. Two courier missions in the same direction cost the same turns as one.
  • Patrol objectives align with clearing dangerous sectors — you would fight those NPCs anyway.
  • If you are already running contraband, pick up a smuggle mission in the same direction for bonus credits on top of your trade profit.
  • The daily mission is worth grabbing every session — the bonus payout stacks with whatever you were already doing.
  • Check requirements before accepting elite missions. Faction reputation thresholds can cause immediate failure.