Updates

Development updates, newest first.

Planet Combat, Intel Brokers & Starport Fixes

Planet attack system, intel broker service, defense station PvP immunity, structure building UI, and 4 parallel agent fixes. 14 issues closed.

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February 21, 2026

QA: Joshua Plays the Game

The AI assistant played Big Bang Smugglers via backend CLI and found 11 bugs — trading exploits, cooldown bypasses, data crashes, and worse.

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February 20, 2026

3x Faster Load Times — The Composite Endpoint Overhaul

How we cut screen load times by 3x by rethinking how the game talks to the backend

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February 18, 2026

Feed Notifications - Community Activity Without Surveillance

Real-time event feed with privacy-first design and admin broadcast tools

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February 14, 2026

Galaxy Cleanup & Stability

Galaxy destruction now cleans up starports and all related collections; player stats reset properly on season exit.

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February 14, 2026

Galaxy Creation Improvements - Clean, Easy, Repeatable

Streamlined galaxy creation with Quick Create mode, 6 presets, and real-time validation

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February 14, 2026

PvP System Overhaul - Sector-Based Combat with Safe Zones

PvP moved from ports to sectors with faction-based safety rules

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February 14, 2026

Starport Services Launch

12 starport features shipped in one day — the redesign is fully live with bank, shipyard, ship sales, contracts, recruitment, and tactical supply.

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February 13, 2026

Federation Starports: From Menus to Living Spaces

We tore down the old starport menu system and rebuilt it as an immersive directory of businesses. Here's why it matters.

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February 12, 2026

Quality of Life Fixes

Four polish fixes: XP display, nav screen refresh after warp, mission persistence across seasons, and a screen notch overflow.

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February 12, 2026