Updates
Development updates, newest first.
Planet Combat, Intel Brokers & Starport Fixes
Planet attack system, intel broker service, defense station PvP immunity, structure building UI, and 4 parallel agent fixes. 14 issues closed.
February 21, 2026
QA: Joshua Plays the Game
The AI assistant played Big Bang Smugglers via backend CLI and found 11 bugs — trading exploits, cooldown bypasses, data crashes, and worse.
February 20, 2026
3x Faster Load Times — The Composite Endpoint Overhaul
How we cut screen load times by 3x by rethinking how the game talks to the backend
February 18, 2026
Feed Notifications - Community Activity Without Surveillance
Real-time event feed with privacy-first design and admin broadcast tools
February 14, 2026
Galaxy Cleanup & Stability
Galaxy destruction now cleans up starports and all related collections; player stats reset properly on season exit.
February 14, 2026
Galaxy Creation Improvements - Clean, Easy, Repeatable
Streamlined galaxy creation with Quick Create mode, 6 presets, and real-time validation
February 14, 2026
PvP System Overhaul - Sector-Based Combat with Safe Zones
PvP moved from ports to sectors with faction-based safety rules
February 14, 2026
Starport Services Launch
12 starport features shipped in one day — the redesign is fully live with bank, shipyard, ship sales, contracts, recruitment, and tactical supply.
February 13, 2026
Federation Starports: From Menus to Living Spaces
We tore down the old starport menu system and rebuilt it as an immersive directory of businesses. Here's why it matters.
February 12, 2026
Quality of Life Fixes
Four polish fixes: XP display, nav screen refresh after warp, mission persistence across seasons, and a screen notch overflow.
February 12, 2026